# What is a Hub?

A Hub is a step that represents a central location in your story: an entrance hall, a crossroads, a village square, a camp. It's a waypoint the player returns to regularly and from which they can access multiple sub-locations.

When to use a Hub?

Use a Hub when you want to give the player freedom to explore multiple locations in any order, then return to the central point to continue. It's ideal for free exploration scenes, villages, dungeons with multiple rooms, etc.

# Creating a Hub

  • Create a new step and select the Hub type in the type selector
  • Write the hub content (description of the central location)
  • Save the step
  • The Create child steps panel appears

# Link Options

  • Return links to hub (on by default): each child step will have a link back to the hub
  • Cross-links between children: each child step will have links to all other child steps, allowing direct navigation between locations without going through the hub